Rust: Kevlar, the OP Armor
So I were bein' bored, so I decided t' do some math craftin' on th' armor t' find out just how strong th' different armors be.
The armor values (Bullet) o' th' sets be:
Kevlar 85
Leather 40
Cloth 33
Rad-Suit 20
Each point o' armor gives .53333333% reduced damage.
Kevlar 45.33% reduced damage, damage taken multiplied by 0.5466
Leather 21.33% reduced damage, damage taken multiplied by 0.7866
Cloth 17.60% reduced damage, damage taken multiplied by 0.824
Rad-Suit 10.66% reduced damage, damage taken multiplied by 0.893
So it seems that Kevlar is twice as good as leather, but in fact, these percentages be very deceivin' an' it turns out it’s a lot more than that…
multiplier = 100/(100 + %LifeIncrease)
Kevlar = 82.93% increased effective life pool
Leather = 27.12% increased effective life pool
Cloth = 21.36% increased effective life pool
Rad-Suit = 11.94% increased effective life pool
So as we can see, kevlar is 3.06 times more effective than leather, 3.88 times more effective than cloth an' a whoppin' 9.95 times more effective than rad suit!
I thought it were bein' interestin'! :)



Comments
Very interesting!
Tis good t' have smart scallywags aroun'. SO! Kevlar all round is it?
I like this deal.
I havent got th' craftin' values in front o' me but from memory it were bein' near 25-30 low quality metal t' build a full set o' kevlar. Aarrr! The amount o' protection that gives ye might actually be well worth it.
ok
it is time fer ye t' get a job :)
Leather
Leather only gives 6% more EHP than cloth…. I’m thinkin' leather is a complete waste o' time. Just use cloth until kevlar.
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