Comparing two revisions:
Revisions for ARK: Survival Evolved
Sun, 05/07/2015 - 16:28 by Robag | Wed, 10/02/2016 - 11:42 by Robag | ||
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Changes to First Played | |||
- | 2015-06-28T14:00:00 | + | 2015-06-27T14:00:00 |
ARK: Survival Evolved
As a man or woman stranded naked, freezing & starving on a mysterious island, you must hunt, harvest, craft items, grow crops, & build shelters to survive. Use skill and cunning to kill or tame & ride the Dinosaurs & primeval creatures roaming the land, & team up with hundreds of players or play locally!
“ARK is a huge game, in terms of geographical space, scope of content, features, technology, and just about every other metric. We’re a veteran team with some major hits behind our leads, and much of the core challenge is already met, but this is still an ambitious one for us.
We want the player community’s help to ‘evolve’ ARK into the dinosaur world game that we’ve been dreaming about since the days we played with plastic green T-Rex toys during elementary school recess, since we shed a tear to ‘The Land Before Time’, since we wistfully imagined the towering cities of ‘Dinotopia’, and since we nearly choked on our popcorn to the thrills of ‘Jurassic Park’. We love games, and holy smokes do we ever love dinos (along with all sorts of other extinct creatures/natural sciences), and through interaction and iteration with the ARK’s community, we think we have the best shot at creating the be-all, end-all long-term prehistoric universe that we want to live and thrive in.
We have a great start, and with your valued input and contributions, we will take it all the way together!”
Approximately how long will this game be in Early Access?
“Approximately 1 year, with a full release planned for June 2016 coinciding with the console versions.”
How is the full version planned to differ from the Early Access version?
“While we have the foundation of our game at Early Access launch, there are many currently-planned features and content additions we will be adding over the year from EA to full release.
Beyond such planned features, will be adding TONS of aspects suggested or iterated on by the community, hence the point of Early Access!
Planned Core Features include, among many other things:
- Mac and Linux versions
- Procedurally Generated ARK’s
- 40+ more creatures to reach over 70, with essentially every major category of extinct animal represented in some way
- More saddle types including saddle armor tiers and saddles with powerful weapons mounted on them
- Gas-powered Vehicles
- Human/Dino Body-Paints
- Enhanced building mechanics to evolve ARK into one of the best straight-up builder games out there
- More underwater biome/ecosystem complexity, including support for vacuum-sealed underwater bases
- Lots more items, weapons, armors and further advanced tech tiers
- More item skins, limited run event skins
- More bosses and the end-game cycle including the Ultimate Life Form & Ascension
- More biome types, including deserts, snow regions, swamps, and more.
- Steam Economy Support for Statistical Items (Need some Steam API functionality for this from Valve!)
- Way more plants and more detailed plant biology systems/farming systems
- More statistical modelling of status illnesses/diseases (both player and creature)
- Better SFX, more Music, Better UI’s, Better Gamepad support (i.e. UI button shortcut callouts), Better VR support (i.e. HMD gun-aim option)
In addition to zillions of bug fixes, intensive performance improvements, mega iterative polishing, and what have you.
The game will sparkle like a shiny diamond before it is considered ready for Full Release, and even then we plan on a long-term post-Release content lifecycle, with specialized ARK’s on the drawing board.”