ET:QW 1.2 coming - with new features!
Looks like there’s plenty of new features in the upcoming QW patch – full voice comms, game balancing improvements, threaded renderer (“even greater performance for quad core computers”!!!)
This game keeps surprising me – features like voice comms was the last thing I actually expected them to do in a patch release.
What will the BF2er’s have to complain about now there’s voice support.
Source: http://community.enemyterritory.com/index.php?q=node/188
Comments
YAY fix server list problems
finally wont have so many issues with the server lists :D
game update.
Very nice. I will look forward to this. One issue I do have
regarding the voip is will we have the ability to configure it,
ie; can we limit it to “only your fire team”?
All previous games I have disabled it as I can’t stand the shrill
high pitch kids having a bitch about their own shot comings.
For me that really kills a game.
Source:
Source: http://community.enemyterritory.com/index.php?q=node/188
“On the vehicles front, we’ve discovered and solved a number of bugs, but most noticeably the Anansi and Tormentor will take longer to repair.”
Yay! I get to be a sitting puck for an extended period of time!!
Hashy
“We’ve already begun
“We’ve already begun work on the 1.3 Update, which will feature even more improvements. In addition to that, we’re currently putting polish to the Software Developers Kit, and, as I mentioned above, we’re continuing work on comprehensive tournament support. More on all of that in future Blog updates!”
Oh and theres this too…. SDK FTW FFS !!!!1!11one
Tournament = VERY GOOD too!!!
Anyone gonna take bets on what version the’re gonna finish up with?
Quake Wars 1.??
Quake Wars 2.??
??????/?//slash
Hashy
noice
Tht’s good news, but how long before we can throw the knife?
Very very good patch
Very very good patch release.
I’m impressed.
VOIP was totally needed.
This is what a real patch
This is what a real patch looks like :)
Can’t see anything there I don’t like the sounds of.
Finally VOIP!
Awesome! :)
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