W:ET starts looking prettier
Since ID Software kindly released the source code to RTCW2 and W:ET a few months ago there’s been a few efforts ongoing to port it to run better on more modern hardware and to fix some of the bugs.
The XReal project (http://xreal-project.net, mostly done by a single coder) has also been working on making it a whole lot prettier — at least from the engine point of view, he will still require some mappers and modellers to step up and fix the original textures and models to be of a higher standard. In any case, what has been achieved so far is quite impressive. The following shows off dynamic shadows:
Comments
sweet
looks good, the improvements should provide a good excuse to get a few games going!
gr0use
Great stuff…
Can’t n0t p0st ab0ut this and this
n0mad
or
these very pretty and exciting things
ah but....
3-4 months away is this
and then there's
an exciting link here
Participati0n..
Participati0n with pr0jects like these, fr0m th0se 0f us wh0 enj0y the games, can really help 0ut the pr0jects al0t. If there’s anything that y0u can d0, even if its 0ne texture, it can really make a difference in bringing these upgrade pr0jects f0r 0ur fav0urite 0lder games t0 life. Barring that, just give s0me 0f y0ur input, b0uncing a few ideas ar0und the f0rums f0r the respective pr0jects can als0 really help get the devel0pers spinal fluids g0ing.
I...
I used to work on stuff like this, but it’s been a long time. I wasn’t too good at any of it really :-P Would like to help out, but my talents lie in the wrong type of code.
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