Cybergamer 4v4 Squad Rush
Intro
Team IPX have entered the BF:BC2 Ladder. We have several captains for the BF:BC2 CG ladder. The ladder works by challenging teams, and being challenged by teams. It is the responsibility of any captain to challenge teams, and respond to challenges. If no-one responds within the 3 day deadline the team will forfeit. If anyone wishes to help avoid forfeits, request to be a captain.
Games Played
Season 1
Season 2
Overall Record
Season 1
Matches played: 20
Matches declined / forfeited by other team: 3
Matches declined / forfeited by us: 0
Ladder Position (start of season): 73
Ladder Position (end of season): 15
MVP:
Winner:
Runner up:
Wins: 12
Losses: 5
Draw: 3
Team IPX | Games Played | Unused Sub | Opposition Foreit | Games Organised | Games Captained | Stars |
---|---|---|---|---|---|---|
mattatuide © | 17 | - | 2 | 20 | 7 | 15 |
limpetnz | 16 | - | 2 | - | 2 1/2 | 9 |
Microman171 | 4 | - | 2 | - | - | 1 |
n0mad © | 1 | - | - | - | - | - |
Robag © | - | - | - | - | - | - |
BL00DST0RM | 5 | - | 1 | - | 1 | 2 |
kippa | 3 | - | - | - | - | 2 |
spudin8tor | 8 | - | 1 | - | 1 | 3 |
Silent | - | - | - | - | - | - |
Deadite | 8 | 1 | - | - | - | 5 |
External Links
Standings
Team IPX Page
Rules
BFBC2 Skills Matrix
Battlefield Bad Company 2 Squad Rush Rules
General Game play
- Rounds are played until either the attacking team has destroyed both MCOM stations or the defending team has taken 20 tickets off the attackers.
- A maximum amount of Six consecutive rounds are played, 3 on defense 3 on offense, the winner is the first team to reach 4 rounds.
- There is only 4 possible final scores. 4-0, 4-1, 4-2 or 3-3. Both teams must enter the score into the Match details page before 11:30pm that night.
- In the event of a final score of 3-3 the game is a draw, both teams maintain their position in the ladder and are free to challenge again.
- When you are all in the server and ready to go live type @ready into global chat and there will be a 3 second countdown then the match will start.
- You have 10 minutes after the listed start time of your match to ready up and go live, failure to be ready will result in a match forfeit to your team.
- You must have at least 3 players on your team in the server to start a match.
- If you get disconnected during the match you can rejoin the server but you must
IMMEDIATELY switch to your team and not spawn in or idle on the other team.
Weapon Restrictions
The Following weapons are not permitted to be used in matches
- All rocket launchers
- Land Mines
- C4 Explosives
- 40mm Grenade Launcher (smoke grenades are allowed)
- Mortar Strikes
Cheating
Cheating is not permitted on the CyberGamer system, any offenders will face a lifetime
ban from the website and lose eligibility to play permanently. These cheating offenses
include:
- Punkbuster bans
- Use of macros or scripting to perform more than one command with only one keystroke
- Use of map glitches to gain access to areas of the map that are not there by design but by flaw.
Code of Conduct
It is not acceptable to do the following ingame, the result of doing so will be match forfeits or the removal of your team or players from the ladder:
- Ingame abuse over text chat
- Ingame abuse over voice chat
- Joining your opponents team and teamkilling them while they try to get ready.
Maps
attack going up map.
CYBERGAMER Maplist:
Panama C*****mp_001sr (lol canal is not allowed)
Valparaiso mp_002sr
Atcama Desert mp_005sr
Port Valdez mp_012sr