etqwpro 0.55b needed for this weeks prac
Hi guys,
This weeks prac against tW will be on etqwpro 0.55b mod. This was only just released earlier this month so it’s unlikely anyone has it yet. Please make sure you have installed it and checked it works before tomorrows prac. As usual, attendance is marked on the practice page, not here.
ETQWPRO 0.55b download: http://myhannes.info/ccount11/click.php?id=30
Changelog for 0.55b: http://myhannes.info/wiki/index.php/Promod_0.55_changelog
Installation instructions – haven’t installed it yet, but assume it’s the same as the last version. Extract into the directory where your mods go (for me it’s My Documents\id Software\Enemy Territory – Quake Wars\etqwpro).
We’re using pro this week as tW have a prac against #S’ coming up on pro, but it will be good practice for us too.
Seeya’s then.
Regards,
Fuzz
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RE: etqwpro 0.55b needed for this weeks prac
Morning All
For me it is in F:\Program Files\id Software\Enemy Territory – QUAKE Wars\etqwpro
remember to start up ETQW goto mods start it
ETQW will restart
login
Then goto the TW Server running the mod
ta
Robag
ps thx 2 n0mad for help with the file location
Server details and map
Hi All.
Thanks a heap for playing this in ETQWPro.
I think the match against the Japanese team will be a lot of fun, but tough.
Server details are 203.59.128.220:27733 password is what I usually use for our servers.
The map the Japanese want to play is Ark.
So if you dont mind we will play that and see how we go.
Thanks again, greatly appreciated.
Cheers
Pinge
id love to
id love to attend but…
gg tW
Thanks tW again for organising the game and lending the server. As usual had fun even though my headset was held together by my ear and each time I had to get up it fell to pieces. Rubber band will be on hand next week.
promod was interesting. Love the shooting. Gonna have to get used to some of the vehicle restrictions as I’m sure they’ll use a later version of this mod for S2.
Good luck with your game against #S’. Would love to know how it goes.
Regards,
Fuzz
gg
Enjoyed it as well. Promod certainly had a different “feel” to it for me, just the minor changes to shoot style can change a games dynamics.
I found that wheras scoping up used to be the best way to get a kill at medium range, you’ll now fail unless you shoot from the hip.
Also found the increased range of turrets something to contend with: makes an APT a bit more formidable when you can’t even get close enough to chuck a grenade on it easily.
Good luck against #S: are they the Japanese team? They’re a hard act to follow, and gave us a solid thumping about 4 months back. We thought then that they would be a match for E or Skullz, although it can be hard to tell when we weren’t putting up a good defence.
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