Good news on the ET:QW for Linux front
http://www.phoronix.com/scan.php?page=article&item=865&num=1
If you can’t be bothered reading:
“…with what we’ve seen from the ET:QW private beta, we would expect to see the native Linux client within the next week.”
There’s also a screenshot of ET:QW running under Linux, with an ATI Mobility x1400 graphics card at (guessing) 1024×768. Since I have the x1600 I hopefully can get it running at this and better resolutions.
Hopefully us free-software-microsoft-hating-hippie-types can join you in some fragging soon!
Comments
w00t
That’s the best news I’ve heard all day! Looking forward to playing the free-software-microsoft-hating-hippie-types!
http://stats.enemyterritory.com/clan/341
That’s our clan’s url on the enemy territory stats site (thank you in advance for your congratulations – I topped the clan!…. in deaths)
excellent
That is brilliant!!
Woot 3 more IPX to play with!
Hoorah!
n/t
Agree thats the best News (Qts Club)
Howdy all just checking in…
Linux QW, great news.
I logged onto the stats page for ET:QW…. Good to see you fellas have nothing else to do. im sooo far behind in the ranks now!
I am returning home tonight… but ill doubt ill be online. Friday will have time to game!
good to see ya all working hard!
I gotta jet… literally!
Team IPX Coffee mugs….
lol
Cyas
good news update
good news update it is still a few weeks away though
———-
A Status Update on the Linux Versions of ETQW
Submitted by TTimo on Fri, 2007-10-05 19:01.
I’m Timothee Besset, the Programmer at id Software in charge of the Linux versions of Enemy Territory: QUAKE Wars as part of the ongoing support for the game.
There’s been a ton of interest from the Linux Community, so I wanted to give you all a status update on development.
On the server front, we’ve now released stable server builds for the demo and the retail release. There are over 1,300 servers running the Linux version already (more than Windows in fact) so as a Linux proponent myself, I’m really pleased with its popularity.
I’ve also been making steady progress with the Linux Client, and it’s coming along really well. We’ve been running a closed-beta test for ‘friends and family’ for a little while, and for the past couple of weeks have had a fully functional version of the demo running. The closed-beta testers are now able to play alongside Windows players on the same version, with full Punkbuster support. The major systems including the renderer and audio are working great, and performance has been good on both the NVIDIA and ATI graphics cards.
Alongside my other responsibilities at id, my focus now is on optimization for the Linux Client. If everything goes to plan, we should have the Linux Client ready for release in just a few weeks.
source: http://community.enemyterritory.com/index.php?q=node/168
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